Profile silhouette
Drag points to shape the silhouette. Double-click empty space to add a point. Right-click a point to delete (min 2 points).
Size
Material & finish
Surface layers
Stack pattern layers anywhere on the pot. Each layer covers a slice of the pot's height (From/To %) and, optionally, a sector of its circumference (Arc from/to °) — so you can mix patterns side by side as well as top to bottom. Adjacent layers blend smoothly at their edges.
Tip: click the ☆ next to a layer's pattern to favourite it. Favourites appear in a ★ group at the top of every pattern list.
Horizontal edges
Add a ridge/groove ring at any height — choose a profile (sharp, round, bullnose, bevel, flat band, reed or scallop). Count = stacked rings evenly spaced up the pot; Spiral = ring-steps they climb per turn, turning the rings into a screw thread (0 = flat rings). Positive offset = sticks outward; negative = cut inward.
Vertical edges
Add ridges/grooves running up the pot — the vertical version of horizontal edges. Count = how many, evenly spaced around; Angle = rotate the whole set; Width = how wide each (degrees); Spiral = degrees they wrap around the surface from base to rim (0 = straight up). Positive offset = ridge sticks outward; negative = flute cut inward.
Rim shape (top edge)
Cut the top edge into a repeating shape — smooth waves, sharp zigzag, round scallops or castle-style notches. Count = repeats around the rim; depth = how far down the cut reaches; Angle = rotate the whole shape around the pot (e.g. line peaks up with corners); Spiral = degrees the shape twists across the cut band, so the merlons/teeth lean like a screw thread (0 = straight up).
Breathable vents
Cut grids of openings clean through the wall (a "breathable" lattice). Add multiple sections to mix styles/bands — e.g. round holes low, tall slots high. Each section: Columns around × Rows up, over its own height band.
Shape modifiers
Walls & mesh
The preview is built at the same density as your download, so what you see is what you print. Fine and Ultra are capped in the preview only, to keep editing responsive.
Mesh not checked yet
Drip grate (fins)
A sunburst of radial fins rises from the tray floor. The pot rests on the fin tops while water drains through the channels between them, keeping the pot's drainage hole out of standing water. Fin height 0 = flat tray.
Foot (recessed base)
Height > 0 lifts the drainage hole off the ground (foot ring touches the ground, center is recessed up). Posts style replaces the ring with discrete legs; with Channel cut > 0 the gaps between them are cut clean through the base, leaving a central grate disk carried on spokes.
Drainage
Bottom drainage: a few center holes, or a full honeycomb grate (a hex-perforated mesh covering the base). Foot slots are radial channels through the foot ring for lateral drainage.
The drainage plate is the disc that carries the holes. Keep it part of the pot, print it as its own drop-in part, or leave it out for a fully open base.
Potforge · v2.0
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